My 5 year old had a blast. She can't read yet, but she's watched us play her whole life so she's got a rough grasp of the game. I taught her which dice was which, explained the different character rolls. She looked at me, face set with determination, "Daddy, I want to play a Dwarf Fighter. I want a big sword so I can hit stuff." I swelled with pride. My daughter knew what she wanted to play, why she wanted to play it, and what her character was capable of. We bought her stats, picked her abilities, chose a miniature for her ("That one, Daddy. It has a pink cape!") set the Dungeon Tiles out and got started.
In no time, she encountered her first monster - a Goblin Minion. She quickly dispatched it and moved on to her next encounter. Round after round of furious dice rolling she had killed the evil wizard and his summoned minions, looted the treasure and returned home safe and sound with a new level under her belt.
We did this while her brothers were napping. The next day, only one of her brothers took a nap, the other being far to wired from stealing some of mommy's coffee that morning. So we rolled him a Tiefling Warlock , which he picked because it had the coolest picture. His idea of "rolling to hit" means tossing the dice at the miniatures, so it was frustrating for his sister, but she endured as I knew she would. Well, Mommy came out on her lunch break and quickly rolled a Dragonborn Cleric.
We had a family party. Our youngest (the very definition of Terrible Twos) joined us during our third session and helped me roll dice and pick out monsters. All in all, we've been having a blast. Just 1-2 encounters, helping the kids with number recognition, counting, math, and the other skills that D&D teaches on a basic level.
But what's more important than teaching the kids new skills is coming together as a family and leaving memories that will last a lifetime.
No comments:
Post a Comment